Derived from
Include files
<wx/socket.h>
Members
wxSocketServer::wxSocketServer
wxSocketServer::~wxSocketServer
wxSocketServer::Accept
wxSocketServer::AcceptWith
wxSocketServer(wxSockAddress& address, wxSockFlags flags = wxSocketBase::NONE)
Constructs a new wxSocketServer.
Warning ! The created object needs to be registered to a socket handler (see wxSocketHandler).
Parameters
address
flags
~wxSocketServer()
Destroys a wxSocketServer object (it doesn't close the accepted connection).
wxSocketBase * Accept()
Creates a new object wxSocketBase and accepts an incoming connection. Warning ! This function will block the GUI.
Return value
Returns an opened socket connection.
See also
bool AcceptWith(wxSocketBase& socket)
Accept an incoming connection using the specified socket object. This is useful when someone wants to inherit wxSocketBase.
Parameters
socket
Return value
Returns TRUE if no error occurs, else FALSE.