You are unlikely to need to use this class: only wxSocketBase uses it.
Derived from
Include files
<wx/socket.h>
See also
wxSocketBase Members
wxSockAddress::wxSockAddress
wxSockAddress::~wxSockAddress
wxSockAddress::Clear
wxSockAddress::Build
wxSockAddress::Disassemble
wxSockAddress::SockAddrLen
wxSockAddress()
Default constructor.
~wxSockAddress()
Default destructor.
Delete all informations about the address.
void Build(struct sockaddr *& addr, size_t& len)
Build a coded socket address.
void Disassemble(struct sockaddr *addr, size_t len)
Decode a socket address. Actually, you don't have to use this function: only wxSocketBase use it.
int SockAddrLen();
Returns the length of the socket address.