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platform.h
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/*
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* Copyright (C) 2015 Canonical, Ltd.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PLATFORM_H
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#define PLATFORM_H
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#include <QDBusInterface>
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class
Platform
:
public
QObject
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{
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Q_OBJECT
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Q_PROPERTY(QString chassis READ chassis CONSTANT)
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Q_PROPERTY(
bool
isPC READ isPC CONSTANT)
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Q_PROPERTY(
bool
isMultiSession READ isMultiSession CONSTANT)
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public:
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Platform
(QObject *parent =
nullptr
);
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~
Platform
() = default;
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QString chassis() const;
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bool
isPC() const;
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bool
isMultiSession() const;
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private Q_SLOTS:
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void
init();
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private:
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QString m_chassis;
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bool
m_isPC;
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bool
m_isMultiSession;
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};
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#endif // PLATFORM_H
Platform
The Platform class.
Definition:
platform.h:27
plugins
Unity
Platform
platform.h
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